Page 25 Modeling Trog: Legs / Back leg

In the right view hit SetPt and check off 'Y' in the world coordinates. Drag the points to the right until the back of the leg is practically vertical as shown below.

With CullCp off in the right view select the points shown below.

In the back view Scale1D them in towards the center of the leg as shown below.

Hit PrevV and in the right view drag them about 1 1/2 grids up and right 1/2 grid.

Conclusion:Well that's about it. I'm not sure what we can do to improve it from here. Perhaps the points that we dragged up and a little right could be dragged down the little further and maybe the ligaments on the back of the leg are bit too much (where the points were pinched in) but it's a matter of preference. I'm calling it good but feel free to experiment and save it out. It won't hurt the tutorial any.