Page 29 Modeling Trog: Arms

Overview: That should be good for the top part of the arm but feel free to tweak away some refinements. We still need to work around the sides of the arm and define the elbow and the biceps.

With CullCp off in the top view select the points on both sides of the pointy part of the elbow shown below and drag them up about .6 of a grid.

From the top view select the points shown below and drag down about 1 grid .

To define the biceps select the points shown below and drag them about 1 grid to the left and .5 grid down from the top view.

To define the area where the Biceps meet the shoulder select the points shown below and drag them up and to the left 1 grid.