| Overview | Modeling Trog |

This tutorial covers the modeling of a character, including defining
some of its musculature. Note as you proceed through the project
that a rough form will be created first, and then detail such
as musculature will be added to the different body parts. Click here to get started...
| Part 1 Torso | |
| Torso | Page 1 |
| Ridge on the back | Page 4 |
| Select Point Toolbox | Page 5 |
| Booty | Page 7 |
| Chest | Page 8 |
| Abdominal Muscles | Page 9 |
| Part 2 Legs | |
| Legs | Page 13 |
| Leg Detail | Page 16 |
| Back Leg | Page 22 |
| Part 2 Arms | |
| Arms | Page 26 |
| Claws | Page 34 |
| Joining the Arms to the Torso | Page 36 |
| Part 3 Head | |
| Crest | Page 39 |
| Baggy Eyes | Page 42 |
| The Eye | Page 45 |
| Upper Beak | Page 46 |
| Lower Beak | Page 48 |